Tiny Tables #14: d66 Magical weapon traits

This table contains 36 traits that can be given to weapons to make them magical or enhance their existing abilities. While these were all written with Mausritter in mind, they are generally system-agnostic and will work in any relevant game or system.

I came up with these after working on items like Rootfang and Tallowbrand, and coming up with so many possible traits, that a full table of them felt like they would make a good release.

You can use these when your players find a new weapon, or maybe if a local enchanter adds magical abilities to an existing weapon.

The full table of 36 things is available for paying members at this link, and here’s a free preview of the first 10 items in the table:

Paying members can download the full table here: Tiny Tables #14: d66 Magical weapon traits [Full table]

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