Taking a job, maybe (Eared's Journey #4)

We’ve been journeying with mouse merchant, Eared Grant, as he arrives at, enters, and explores Rolling Coast, with you voting on what he chooses to do - catch up on the the full story here.

Read on to vote on his next step!

Realising that his pockets are sadly empty, Eared decides that his first stop should be the job board - maybe there’ll be something interesting and a good way to make a few quick pips. Kester looks a bit disappointed that they didn’t sit down for a drink, but he follows Eared anyway.

The suspicious-looking rat eyes the pair as they walk over to the list of jobs on the wall of the bar. The shifty character gets up and walks past Eared and Kester forcing them to move out of his way as he passes.

Looking through the available jobs, there only seems to be one available - Eared takes a closer look…

At this stage, I’m going to roll d6 on the jobs table (available in the Snackburg module) to see which one is available:

@dice d6

Rolling d6:

:game_die: 4

A 4 on the jobs table is:

The chef at the Spicy Rooster is running out of ingredients due to a gang of Packratz hijacking the deliveries before they can make it to Snackburg. The chef will provide free meals for life to anyone who can stop these hijackings.

“Well Kester, it’s not money, but free meals for life is a pretty good deal if you ask me!” says Eared, “I suppose we should see what we can about these hijackings.”

Kester looks apprehensive, since the pair’s last encounter with the Packratz ended up with bruises and all their gear being stolen. He voices his concerns to his master.

“Hmm…you have a point, Kester. I do think we’ll be more prepared this time - we know what we’re looking out for, and I still have my trusty sling after all. Perhaps it would be wise to ask this chef at the Spicy Rooster if they could help us out with some equipment. We will be doing this to help them, after all.”

“Good thinking, Master,” responds Kester, feeling slightly better about the situation.

“Although…we don’t want to appear weak and like we can’t handle ourselves - the reward might not be so great if we ask for help. Maybe we should follow that rather suspicious rat who pushed past us earlier - he seems like he could be connected to the Packratz and the hijackings.”

The pair think about their next move…

Vote below to decide what happens next!

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What should Eared and Kester do?
  • Head outside Snackburg and try to track down the hijackers
  • Ask the chef at the Spicy Rooster for some equipment to help
  • Follow the suspicious-looking rat that pushed past them
  • Ask around the Oily Olive bar for information
  • Ignore the job and have a drink at the bar
0 voters