Introducing: Ten Acre Games (and a huge bundle giveaway!)

Thanks for checking it out! To enter the giveaway, you need to tell us about something that happened during a gaming session :slight_smile:

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So cool to see how far you’ve come and all the work you’ve done! I’ve run through much of the Kiwi Acres adventures with my kid and sometimes his brother or a friend. I’ve shared this before, but one of my highlights was when my son was trying to rescue the kiwi twins and was put in a moral dilemma as to whether or not he should attack a certain NPC or suffer a strength loss. It really took some effort on his part but he decided to take the handicap rather than attack an NPC. I was proud of him and sold on your creative adventures after that.

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That’s a tough decision to make in a game where your strength really makes a difference for your survival. It’s great to see him making good choices, even in a game!

The most fun part of our campaign was when we burned the scarecrow and blamed it on the grasshoppers. It worked for a while, but eventually, the Doctor Plaque’s party became a name everyone feared because of the terrorist acts.

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Sounds like a great game, and certainly a group of adventurers to be feared! Was that the scarecrow in Kiwi Acres?

Heads up, folks - there’s a new entry in the ongoing journey of Eared Grant. Any vote cast on what happens next in the story counts as an extra entry into this giveaway (assuming you have also replied in here with a story from a gaming session).

Check it out and vote here: [Voting open] Following a suspicious rat (Eared's Journey #5)

As a side note, I’m really enjoying writing this story and taking it wherever people think it should go :smile:

I’ve been wanting to introduce RPGs to my family for some time – while they love board games, which I had the pleasure to introduce them to many years ago, something about roleplaying seemed to intimidate them. A couple of months ago, I finally found the perfect game for them to try roleplaying with low buy-in and quick onboarding – For the Queen. The game went smoothly, which was expected of this amazing game but I still had my fears, and afterwards, one family member said “Hey, I didn’t know that RPGs are like this. Do you have more?”

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I love that reaction!

Jackals - Bronze Age Fantasy

This was the system we used, we had to rescue someone from a cave, because she was being captived to make cheese, well we found it, but faced of against some kind of Djinn, two of us could make it out, i was stuck with an other player,…and on top of it all, he was transformed into a goat, and i was not so lucky, i was transformed into a cheese… well you know how that’s gonna end for the cheese, i was eating by my own teammate,…but he died also, …i was the only one that could open the cave with magic…tragic but funny

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I can’t imagine that’s a very common way to go in many games, but it definitely makes for a great story!

Well, i was a cheese, so probably did the same to survive.

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I was GMing for a Kiwi Acres campaign and a player of mine had striked a rivalry with Kokoi for telling the party that his ancestors caused the Bubonic Plague when he believed they were heros who dedicated their lifes to developing a panacea for all sickness, later in the campaign after the Scarescrow Stand was razed to ground by the grasshoppers and the survivors made their way to the Farmhouse, my players followed them there and had a final confrotation with Kokoi on the lawnmower shed, convinced that he was the root of all evil for spreading disinformation across the land, Kokoi fought with what magical tablets he had left after his library went up in flames against the players mounted on the back of friendly birds they helped raise, in the end everything ended in a giant explosion as a player dived into the lawnmower with a fireball spell to ensure that Kokoi would not get out of there alive, no mouse survived and rummor has it that, sometimes, at midnight, screams can be heard from the farmhouse of an endless battle that still rages on in the afterlife

Anyway, I have to thank Hugh for the free Kiwi Acres adventure for that one time I helped review the Scarecrow Stand module, it led to many fun sessions and me GMin two whole campaigns, me and my players loved it very much!

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Sounds like an epic story! Glad to see one of the Scarecrow Stand NPCs featuring so heavily too - I fear Kokoi doesn’t usually see all that much action :smile:

As a teen some 20 years ago my friends and I were playing a homebrew D&D campaign set in the Terminator universe and on a whim decided our characters had one special, sad trait of whenever time travel occurred to change the past they were immune to timeline changes and had to witness the world change around them with no way to stop it.

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Yeah, that sounds epic :smile: although being forced to witness your world changing around you is rough.

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The next part in Eared’s story is live! [Voting open] Eared's first combat, perhaps? (Eared's Journey #6)

Check it out and vote on the poll for an extra entry into the draw :slight_smile:

There’s 1 week left in the giveaway! Anyone wanting an extra entry can vote on the latest entry in the ongoing journey here: [Voting open] Eared sees some combat! (Eared's Journey #6)

There will still be one more entry in the journey (and opportunity for voting) before the end of the giveaway period!

While running my homebrew Pirates theme game I was able to convey vital information to the players through unlikely means, The crow’s nest watch rolled a fumble and was asleep on the job. The Spanish princess player was in her cabin painting her surroundings. The Pirate captain knocked and came in to further ratify the treaty. He noticed a detail in her painting, coming alive in her rendition of the porthole, she had painted a finely detailed ship. Looking through the actual porthole the captain was surprised to find a man-o-war bearing down on them. Panic ensued through all players, save the princess (who had made her ‘notice’ roll while below decks and was blithely unaware of the impending danger)

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I’ll share the first time I ever played DnD.

By random chance during my first year of college, I ended up in a suite with likeminded nerds. They convinced me to join their DnD campaign, of which I was a complete novice. One of their friends whom apparently wanted to be in the suite instead of me happened to be the DM, and he was hellbent on making it a painful experience. I spent a week reading the 4E lore and figuring out how to best optimize my character. Then I rolled for stats and ended up receiving a good bonus in just the right areas. My dwarf engineer was very well equipped for any situation.

On the first day, the DM decided that my dwarf engineer was possessed by an evil spirit, and I became an NPC until the curse was lifted. The DM took over my character for the next few sessions. One of my friends found a way to cure me, and I became the character again on the third session. We went to explore a dungeon. I had some gadgets that helped us see in the dark, and there was an empty corridor in front of us.

As I was walking down the corridor (at the beginning of the dungeon, mind you), I apparently fell through a trap door and died. I made some saving throws and ended up surviving, then used my racial power to create a glider. But then the DM said the ceiling caved in and killed me off again.

I let my character die and didn’t create a new one. I had no issues with that person, but I told them that I didn’t find it fun to just sit there while everyone else played. They asked me to come play again a few weeks later, but I ignored them. Didn’t talk to them after that. I fell in love with the game after finding a good group of people with a good DM.

If I had to put some learning behind that experience, it’s that there will always be people who don’t like you, and you shouldn’t feel pressured into doing things you don’t enjoy. TTRPGs are a great experience when you’re with good people.

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Thanks for the stories @Dave and @JoshPlaysItAll :slight_smile:

For everyone, the next part of the ongoing adventure is live and open for voting: [Voting open] What to do with this rat? (Eared's Journey #7)

If you posted a story above, then voting in the poll there will give you an additional entry into the draw (even if you voted on previous polls). Check it out, read it, and say what you think Eared should do next in his journey through Rolling Coast.

Remember, the closing date and time for this giveaway is 2024-11-06T23:00:00Z!